Monthly Archives: April 2014

Introducing HUSSAR


A little over a year and a half ago, I started work on a project that I thought would be relatively trivial:  build a plugin for Unity that will help people develop games for old systems.  Where this endeavor took me was surprising, as it turned into a full suite of tools that would allow someone to take an idea, prototype it, simulate it with the restrictions of the actual hardware, and then export functional assembly language for the Sega Master System, NES, Genesis, SNES, or PC-Engine.  Introducing…HUSSAR!

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The Library is Here!

I’ve finally added my collection–as recorded so far–to the site, up under the “Game Library” link at the top.  Presently there’s just my DS, Neo Geo (MVS and AES), and PC-Engine collections listed.  One Day ™ I will get the rest up there!

I had been recording the library for a while now, but only today did I make an explicit link.  It’s not pretty, but it is functional 🙂

New additions below:
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